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Charles Richie, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears bulky green painted plate armor. His silver hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Athletic, Joker. Bonds: Attractive, Religious, Poor. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Charles Richie, Male Human Fighter 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)10 (+0) 6 (-2)12 (+1)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Cory Budd, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the north to a Seamstress, Cory learned a great deal about his father's area of expertise. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new seamstress responsibilities is difficult

Ideals: Disciplined, Gifted, Optimist. Bonds: Poor, Adventurer, Job. Occupation: Seamstress

Voice: Relaxed voice

Attributes [hide]

Cory Budd, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)15 (+2) 11 (+0)15 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Black pearl (400 gp). Fire opal (700 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Bradshaw, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black costume with the symbols of magic on his torso. He wears his hair in dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a minor phobia of water and hates getting wet.

History: He got into the Animal Trainer business at a young age. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: He feels threatened by others; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Addict, Fearful. Bonds: Job. Occupation: Animal Trainer

Voice: Italian accent

Attributes [hide]

Gerald Bradshaw, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Violet garnet (500 gp).


Social Check DCs


Chad Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with blue and brown striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. His red hair is heavily combed to the right. He has several tiny amber earrings on each ear.

Personality: He is mildly Human supremacist, though he does not identify as such. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Tanner business at a young age. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Fighting. Flaws: Racist. Bonds: Rich, Job, Criminal record. Occupation: Tanner

Voice: Complex vocabulary, royal

Attributes [hide]

Chad Windsor, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)15 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 3 Smokesticks. 2 Alchemist’s fire.


Social Check DCs


Solomon Harlan, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Marshal does. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is frequently practicing swordplay.

History: Born in the south his family was never financially stable. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 3 years later his spouse died after the birth of his son. Heartbroken, Solomon never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He'd like to take his coworkers down a peg; and to be a hunter again

Ideals: Optimist. Bonds: Job, Military, Poor, In love. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Solomon Harlan, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)14 (+2) 14 (+2)7 (-2)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. Azurite (13 gp).


Social Check DCs

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