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Advanced [show]


Guy Browning, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with top hat. His blonde hair is heavily combed to the left. His skin is flawless and his green eyes scan people very quickly.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses divination through singing.

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Athletic, Gifted. Bonds: Immigrant, Attractive, Adventurer. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Guy Browning, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 11
Languages Common, Draconic, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 25000 cp. 1 Minor magic item.


Social Check DCs


Miles Whitby, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a white Stetson hat and white clothes. His moppish auburn hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to fit into much smaller and tighter spaces than normal.

History: Miles was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and an old rival family wants him found

Ideals: Gifted. Flaws: Sensitive. Bonds: Poor, Adventurer, Family. Occupation: Laborer

Voice: Mousy voice

Attributes [hide]

Miles Whitby, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. Banded agate (5 gp). Hematite (5 gp).


Social Check DCs


Chad Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears his golden hair up in a very large beehive style do. His eyes are likewise hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bather arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.

Motivation: He has money and likes to spend it.

Ideals: Passionate, Philantrophist. Bonds: Attractive, Rich, Job. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Chad Cooper, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Reynard Livingstone, Male Human [Permalink]

Personal [hide]

Description: A 6'0" northern man, he wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. He has several tiny amber earrings on each ear.

Personality: He is extraordinarily eccentric. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in a small island village. Reynard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insane, Shy. Bonds: Rich, Nature, Criminal record. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Reynard Livingstone, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 7 (-2)11 (+0) 16 (+3)13 (+1)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. Jade (60 gp). Brown-green garnet (60 gp). Obsidian (9 gp).


Social Check DCs


Alex Reid, Male Human [Permalink]

Personal [hide]

Description: This man wears grey leather gloves, a grey jacket, and tight pants. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He has all his life been fascinated with painting.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Some 2 years later his spouse died after the birth of his son. Heartbroken, Alex never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Money/treasure; and he has decided he is irredeemable

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Criminal record, In love. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Alex Reid, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 18 (+4)10 (+0)
Skills Medicine +6, Nature +3
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Half-Plate. 1 Darkwood Shield. 1 Darkwood Shield.


Social Check DCs

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