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NPC Generator

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Advanced [show]


Drogo Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His blonde hair is greasy and uncared for. His eyes are amber and beady.

Personality: He speaks before he thinks and is too direct. He also has developed a complete distrust of the Bather profession.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Bather mother left him crippled. He's also a talented Bather, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Impulsive, Disease. Bonds: Poor, Job. Occupation: Scribe

Voice: Posh accent

Attributes [hide]

Drogo Hayhurst, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 15 (+2)17 (+3) 11 (+0)14 (+2)
Skills Insight +2, Religion +5
Senses Passive Perception 10
Languages Common, Orc, Terran, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 9000 cp. Tiger eye turquoise (13 gp).


Social Check DCs


Everard Chester, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is bristling with hidden weapons, mostly flails and shortbows. His white hair is styled in orderly dreadlocks. He has a dull look in his gray eyes.

Personality: A skeptical and narcissistic man, Everard's first love is himself. His second love is also himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Everard took refuge in the ruined castle and found the beat up flail and armor he uses now. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor, Criminal record, Nature. Occupation: Sellsword

Voice: Breathy voice

Attributes [hide]

Everard Chester, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)17 (+3) 11 (+0)13 (+1)
Skills Religion +5
Senses Passive Perception 10
Languages Common, Infernal, Celestial, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Solomon Bradford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His silver hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Solomon's first love is himself. His second love is also himself. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Solomon was raised in a hard working conservative environment. His father was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Athletic, Impeccable. Bonds: Enemies, Job, Rich. Occupation: Architect

Voice: Raspy

Attributes [hide]

Solomon Bradford, Male Human Fighter 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)11 (+0) 13 (+1)6 (-2)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Percival Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt with thin violet vertical stripes and green pants. His hair is cut close to his head. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.

Motivation: To reunite with his old friends; and nothing but the best is good enough for him

Ideals: Joker, Philantrophist, Persistence. Flaws: Disease. Bonds: Attractive. Occupation: Slave Trader

Voice: Soft and mumbly

Attributes [hide]

Percival Yardley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)14 (+2) 14 (+2)17 (+3)
Skills Deception +5, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Nicholas Haley, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man wears a faded coat and loose pants complete with small hat. His red hair is matted, messy, and big. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a pair of adventurers, Nicholas grew up listening to his mother's many stories. Cursed with vampirism at a very young age, Nicholas has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west.

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Nicholas Haley, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)11 (+0) 16 (+3)14 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 300 gp.


Social Check DCs

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