Drogo Adley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His golden hair has been sun bleached extensively. He has a dull look in his amber eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of a Bounty Hunter, who enjoyed hunting, Drogo was taken on many hunting expeditions. He has had some formal painting training, and achieved minor success. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Extrovert, Artistic. Flaws: Terse. Bonds: Attractive, Nature. Occupation: Locksmith
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Heward Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are slightly larger than normal.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He is the product a well kept family trust fund and as such has never really known need. In his youth he was a Engraver, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He's also a talented Engraver, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Fighting. Flaws: Forgetful, PTSD. Bonds: Rich, Job. Occupation: Barber
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5
Possessions: A delicate brass dragon egg (90 gp). 1 Minor magic item.
Trym Braxton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He is well dressed, constantly wearing a blue suit, green shirt, and yellow tie. He has a hunchback. He has a small bristly mustache and wavy brown hair. His blue eyes are passionate and lively.
Personality: Calm and collected, he is a well trained Bookbinder. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Trym lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He now spends his time doing works of charity.
Motivation: Expand his business.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Family. Occupation: Bookbinder
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 400 gp.
Alex Royston, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is dressed in a clean grey cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. He has shaved his head bald. His skin is flawless and his amber eyes scan people very quickly.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Alex was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: His spouse's relatives view him with great suspicion; and to prove his worth to the world
Ideals: Joker, Fighting. Flaws: Impulsive. Bonds: Slave, Attractive. Occupation: Mortician
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Norman Shirley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears bulky black painted plate armor and is in decent physical shape. His auburn hair is heavily combed to the right. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Always inclined to offer people food he seems plenty friendly. He enjoys reading and quiet.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Fletcher, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and expand his business
Ideals: Philantrophist, Logical. Bonds: Attractive, Military, Job. Occupation: Gardener
Voice: Whispers
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 19 (+4) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Elven, Goblin, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 500 gp.
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