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NPC Generator

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Advanced [show]


Gilbert Lancaster, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a long brown beard with little hanging trinkets. His eyes, though not visible through his cowl, are brown.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Shy. Bonds: Adventurer, Nature, Immigrant, Criminal record. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

Gilbert Lancaster, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 8 (-1)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Hugh Clinton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears silk and lounges about seductively. He is tall, broad shouldered and powerfully built. His hair is long and brown with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. He has a dull look in his green eyes.

Personality: He is fixated on the number 84. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born several months after his father was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Carpenter soon after.

Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army

Ideals: Extrovert. Flaws: Insane. Bonds: Attractive, Military, Religious. Occupation: Carpenter

Voice: Squeaky

Attributes [hide]

Hugh Clinton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)9 (-1) 10 (+0)9 (-1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Kyle Deighton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in a clean violet cloak covering his clean studded leather. He sports a long golden beard, and similarly colored long hair. This brown eyed easterner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He would rather hide behind his crafts than deal with other people.

History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered dancing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Artistic. Flaws: Shy, Mundane. Bonds: Poor. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Kyle Deighton, Male Human Fighter 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)13 (+1) 11 (+0)9 (-1)
Skills Athletics +5, History +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 4000 sp. Bloodstone (30 gp). 1 Chain shirt.


Social Check DCs


Gomory Kinsley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is brown and very short. His face is covered beneath a completely black helmet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gomory hails from a village terrorized by orcs. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Many orcs want him driven away; and he wants to meet his childhood hero

Flaws: Ugly. Bonds: Poor, Adventurer, Enemies. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

Gomory Kinsley, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 11 (+0)7 (-2) 7 (-2)14 (+2)
Skills Insight +0, Investigation +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: Just what you see.


Social Check DCs


Manfred Langdon, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. His white hair and beard is wavy and long. His eyes are gray.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When he was but 8 years old his parents immigrated from the east. Manfred was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Fletcher. He has recently gotten a pet goose that steals things from people.

Motivation: He is terrified, and will act out of fear; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Immigrant, Criminal record. Occupation: Fletcher

Voice: Switch between two voices

Attributes [hide]

Manfred Langdon, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)8 (-1) 11 (+0)13 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 5 Acid flasks. 1 Everburning torch.


Social Check DCs

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