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Advanced [show]


Drogo Harley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He dresses in blue turtlenecks beneath a black coat with green slacks. He has a hunchback. His hair is long and silver with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. When Drogo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Rich, Military. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Drogo Harley, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Arcana +3, Athletics +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5

Possessions: 300 gp. Hematite (13 gp). Eye agate (13 gp).


Social Check DCs


Heward Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear blue pants and tee shirts. He has dyed his greying silver hair a little too much giving a sharp silver color. His otherwise smooth face is marked with small tiny scars.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the south to a Weaver, Heward learned a great deal about his mother's area of expertise. When Heward reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Flaws: Impulsive. Bonds: Enemies, Job, Military, Adventurer. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Heward Tattersall, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)7 (-2) 12 (+1)9 (-1)
Skills Insight +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 26000 cp. Tourmaline (80 gp). Pink pearl (80 gp).


Social Check DCs


William Rylan, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a moderate pudge and is not very fit. His chestnut hair, when down, is lengthy. His hazel eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast plains. He helped his mother out around the business and became quite the natural. He has achieved small success as a Shipwright.

Motivation: He is unsatisfied with his job; and to reunite with his absent mother

Flaws: Antagonistic, Selfish. Bonds: Nature, Job, Family. Occupation: Shipwright

Voice: Old thin voice

Attributes [hide]

William Rylan, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 8 (-1)12 (+1)
Skills Religion +3, Stealth +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp. Silver pearl (70 gp). Amethyst (70 gp). Azurite (8 gp).


Social Check DCs


Randal Marston, Male Human [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. His white hair is greasy and uncared for. He has a tattooed face.

Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Energy wise he seems alert and responsive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is wracked by social anxiety; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism. Flaws: Ugly, Insane, Mundane, Fearful. Bonds: Religious. Occupation: Bellfounder

Voice: Scandinavian accent

Attributes [hide]

Randal Marston, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)18 (+4) 13 (+1)11 (+0)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Auran, Ignan, Abyssal, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Manfred Van Es, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a custom-built plate barding that's adorned with green lining and desert motifs. His head has been shaved. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the south. After coming to the age of reason, Manfred took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Manfred Van Es, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)12 (+1) 17 (+3)15 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs

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