Clerebold Davenport, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is wearing a long, blue, dusty cloak. His hair is brown and curly. His green eyes are slightly larger than normal.
Personality: He is overprotective of those who hire his services. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Clerebold was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered south to less war torn lands. He struck the Body Guard job and began his own company from there.
Motivation: Many goblins want him driven away; and revenge
Flaws: Forgetful, PTSD. Bonds: Poor, Guardian, Job, Enemies. Occupation: Body Guard
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
Possessions: Golden pearl (40 gp). 1 Chain shirt.
Gomory Breeden, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears just a brown suit. He has a very tight haircut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is skeptical of what others tell him and is slow to trust.
History: Sold as a small child to a slaver, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.
Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality
Ideals: Optimist. Flaws: Addict, Shy. Bonds: Poor, Mentor. Occupation: Healer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 4 (-3) | 14 (+2) | 5 (-3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +2
Possessions: 300 gp.
Justin Hartford, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a green shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His chestnut hair is braided into rings. He wears large thick round spectacles.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Justice, Fighting. Bonds: Nature, Religious, Mentor. Occupation: Map Maker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 3200 sp.
Hunter Wedgwood, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his black robe and has his rapier always slung over his shoulder. His hair is cut close to his head. He wears large thick round spectacles.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a great chef.
History: He was born at the edge of vast forest. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He has set out to sabotage the competition.
Motivation: To be a Butcher again.
Ideals: Gifted. Flaws: Emotional. Bonds: Immigrant, Nature, Job. Occupation: Merchant
Voice: Boston accent
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Draconic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 2500 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Bernard Haley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His head has been shaved. He is baby faced.
Personality: He is mildly Human supremacist, though he does not identify as such. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Bernard hails from a village terrorized by gnolls. He has had some formal painting training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his absent mother; and someone believes him a fraud
Ideals: Optimist, Artistic. Flaws: Ugly, Racist. Bonds: Enemies, Family. Occupation: Fletcher
Voice: Raspy
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 18 (+4) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Aquan, Gnome, Draconic, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
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