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NPC Generator

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Advanced [show]


Roger Winchester, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his brown hair in a flapper bob. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 3 years.

Motivation: He wants to meet his childhood hero; and he has a crush on the local priest

Flaws: Selfish. Bonds: Adventurer, Poor, Job, Has a crush. Occupation: Spy

Voice: Old thin voice

Attributes [hide]

Roger Winchester, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp.


Social Check DCs


Richard Harrington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear tan pants and tee shirts. His white hair is cut jaggedly and amateurishly. He has gray eyes and a tan hat with a green feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and to be a brewer again

Ideals: Optimist. Bonds: Job, In love, Rich, Attractive. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Richard Harrington, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 12 (+1)10 (+0)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Auran, Goblin, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Solomon Upton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His skin is fair and his fingers are delicate and long. He wears his chestnut hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a minor phobia of water and hates getting wet.

History: He was born on a small isolated farm. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He feels threatened by others; and money/treasure

Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature, Rich. Occupation: Roofer

Voice: Ums and uhs a lot

Attributes [hide]

Solomon Upton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)10 (+0) 9 (-1)13 (+1)
Skills Insight +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Clerebold Altham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting blue shirt and pants. His auburn hair is matted, messy, and big. This amber eyed southerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born in the south. Clerebold was born on a far southern island where he grew up under the tutelage of his father, an expert Carpenter. He has never given up on his music dream.

Motivation: He's attracted to the PC; and an old rival family wants him found

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Clerebold Altham, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 8 (-1)7 (-2)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2

Possessions: Just what you see.


Social Check DCs


Henry Southey, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes, and sports empty pouches on his belt. He has shaved his head bald. His blue eyes have a joyful gleam in them most of the time.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He receives visions of the future at random moments

History: Born in the north his family was never financially stable. His family was turned out during the war. He and his family wandered north to less war torn lands. He was granted necromantic powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Ugly, PTSD. Bonds: Poor. Occupation: Carter

Voice: Strong lisp

Attributes [hide]

Henry Southey, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp. 2 Acid flasks. 4 Holy water. 1 Tanglefoot bags.


Social Check DCs

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