Shane Everleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His white hair is cut jaggedly and amateurishly. He has gleaming, smiling brown eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Armorer, but he was a colossal failure. He inherited the family business which he has now maintained for 5 years.
Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Disciplined, Fighting. Flaws: Shy. Bonds: Job, Enemies. Occupation: Laborer
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Reynard Blackwood, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has no hair. His fierce violet eyes like to dwell on things.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.
History: He was born a particularly ugly child, much to the horror of his parents. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. After a long history of fighting, Reynard and his spouse have recently divorced.
Motivation: Someone believes him a fraud; and many drow want him driven away
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Slave, Enemies. Occupation: Banker
Voice: Boston accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Justin Hallewell, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a violet armored body suit, with a simple brown line shooting up and back down. He sports a long silver beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He has achieved small success as a Courier.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Opinionated, Artistic. Bonds: Job, Slave. Occupation: Courier
Voice: Whispers
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Terran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Gomory Staurheim, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is always cut to a buzz. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Religious, Mentor. Occupation: Barber
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 pp. Brown-green garnet (150 gp). Silver pearl (150 gp). Azurite (9 gp).
Gerard Browning, Male Human [Permalink]
Personal [hide]
Description: An older man who typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail, he is not a threatening figure. His brown hair is lengthy. His face is scarred and worn.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in the east his family was never financially stable. He was an apprentice working in his father's forge. Being a Jeweler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Ugly, Insane. Bonds: Job, Criminal record, Poor. Occupation: Jeweler
Voice: Posh accent
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
Possessions: 400 gp.
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