Gerard Blakely, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his right hand. He has a small bristly mustache and wavy red hair. His eyes are hazel and catlike.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. Some 4 years later his spouse died after the birth of his son. Heartbroken, Gerard never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He desires power and/or immortality.
Ideals: Entrepeneur. Bonds: In love, Attractive, Poor, Adventurer. Occupation: Seamstress
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp.
Manfred Browning, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears tattered old clothes. He wears his silver hair up. He wears crescent spectacles with a black brim.
Personality: He likes to make people angry or surprised. He works hard and plays hard.
History: Born in the east to a Stylist, Manfred learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Stylist job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and balancing his hectic life and new stylist responsibilities is difficult
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Job, Mentor. Occupation: Stylist
Voice: Russian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Silver pearl (140 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Anselm Gladstone, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. His chestnut hair is smooth and relatively long. His eyes, though not visible through his cowl, are brown.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted necromantic powers by his dying brother.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Mentor, Adventurer. Occupation: Bather
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 16000 cp. 1 Masterwork Heavy wooden shield. 1 Darkwood Shield. 1 Darkwood Buckler.
Hugh Harlow, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a robe, a symbol of death around his neck, and a club on his belt. He has styled his golden hair well, parting it to the left. His eyes are blue and beady.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Farmer
Voice: French accent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Adam Hartford, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his brown hair in a flapper bob. His blue eyes are passionate and lively.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a great chef.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted necromantic powers by his dying sister.
Motivation: He loathes his own lifestyle.
Ideals: Fighting, Athletic, Disciplined, Gifted. Bonds: Attractive. Occupation: Server
Voice: Irish accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item.
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