Justin Woods, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a brown tunic with pastel highlights, and long black pants that bunch up around his shoes, and a wedding ring on his left hand. He wears his black hair down. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a great chef.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Gifted. Flaws: Addict, Antagonistic, Disease, Insomniac. Bonds: In love. Occupation: Tailor
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 16000 cp. 1 Disguise kit. 1 Masterwork manacles.
Trym Compton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears green painted combat armor at almost all times. He sports a long chestnut beard, and similarly colored long hair. His eyes are likewise brown.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He believes the world needs to unite to get rid of goblins once and for all.
History: Gifted from a young age, Trym studied abroad. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and to share knowledge with the world
Ideals: Gifted, Logical. Bonds: Enemies, Adventurer. Occupation: Adventurer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. Malachite (13 gp). Blue star sapphire (800 gp).
Adelard Lancaster, Male Human [Permalink]
Personal [hide]
Description: 5'5" and muscular, this western man typically wears black cloth garments or leather armor. He has a small bristly mustache and wavy silver hair. His fierce brown eyes like to dwell on things.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a great chef.
History: He got into the Marshal business at a young age. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Marshal for hire.
Motivation: Wants to open a new tavern; and he loathes his own lifestyle
Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Marshal
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
Henry Beitz, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He dresses in pastel turtlenecks beneath a yellow coat with brown slacks. He has dyed his greying golden hair a little too much giving a sharp golden color. His thin eyebrows rest above his beady amber eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with finding treasure.
History: Henry was born in the south. At a young age he loved to build and create. Henry was born on a far southern plains where he grew up under the tutelage of his father, an expert Painter. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: Meet up once more with his childhood friend; and he loathes his own lifestyle
Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Adventurer, Immigrant. Occupation: Painter
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2700 sp.
Robert Hadlee, Male Human [Permalink]
Personal [hide]
Description: This man dresses in brown turtlenecks beneath a green coat with white slacks. He is muscular with a powerful set of arms. He has done his best to style his black hair to look like a famous performer. He has amber eyes and a brown hat with a green feather.
Personality: Always inclined to offer people food he seems plenty friendly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: When he was but 7 years old his parents immigrated from the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To settle down with his crush; and wants a kiss
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Has a crush. Occupation: Actor
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!
