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Advanced [show]


Gilbert Van Es, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a yellow broad hat and yellow clothes. His hair is black and curly. His green eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a white middle class family as the only child. Through the years after Gilbert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gilbert's mother didn't care for him much, and the feeling was mutual. He has worked as a Painter like his mother before him.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult.

Ideals: Athletic, Joker. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Painter

Voice: Strong lisp

Attributes [hide]

Gilbert Van Es, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)9 (-1) 16 (+3)11 (+0)
Skills Arcana +1, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Backpack. 1 Masterwork manacles. 1 Masterwork Artisan’s tools.


Social Check DCs


Peter Ashton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He likes to wear ponchos typically of a light brown in addition to tight pants. His hair is brown and curly. His fierce green eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Peter was born in the east. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Peter took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to get laid; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Adventurer, Nature, Has a crush. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Peter Ashton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. Moonstone (70 gp).


Social Check DCs


Rolf Churchill, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a grey cloak and cross-gartered brown stockings. His blonde hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Sold as a small child to a necromancer, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and to get a good night's sleep

Ideals: Optimist. Flaws: Insomniac, Shy. Bonds: In love, Mentor. Occupation: Herbalist

Voice: High pitched and raspy

Attributes [hide]

Rolf Churchill, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)16 (+3) 15 (+2)11 (+0)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp.


Social Check DCs


Randal Budd, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears a fancy yellow suit. His silver hair is drawn into a tight pony tail with a clover scrunchie. His eyes are likewise hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Randal Budd, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 17 (+3)11 (+0)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Rose (60 gp). Rock crystal (60 gp). Black pearl (500 gp).


Social Check DCs


Anselm Sharps, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his sickle. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves telling others what to do and how they should feel about things. He has all his life been fascinated with singing.

History: Anselm was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: A rival would like him out of the picture.

Ideals: Opinionated, Artistic. Bonds: Attractive. Occupation: Slave Trader

Voice: pre-pubescent

Attributes [hide]

Anselm Sharps, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 17 (+3)14 (+2)
Skills History +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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