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Advanced [show]


Frederick Remington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. His brown hair is thinning but still full. His eyes, though not visible through his cowl, are amber.

Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Frederick and his spouse have recently divorced.

Motivation: Regain custody of his daughter; and to settle down with his crush

Flaws: Secretive, Antagonistic. Bonds: Attractive, Has a crush, Family. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Frederick Remington, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)6 (-2) 11 (+0)12 (+1)
Skills Arcana +0, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Godfrey Webley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He is physically well-built. His blonde hair is braided into rings. His eyes are blue.

Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Interpreter business.

History: Godfrey was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Godfrey took refuge in the old dungeon and found the beat up flail and armor he uses now. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their son. He worked as a Interpreter, and he later adopted a second son.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and wants to raise his children well

Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Family, Nature. Occupation: Interpreter

Voice: Speaks in third person

Attributes [hide]

Godfrey Webley, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills History +5, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Terran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Silk rope. 1 Masterwork Artisan’s tools. 1 Backpack.


Social Check DCs


Gerald Ashley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He carries with him a set of glaives, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is short and auburn. His hazel eyes peer out from beneath his small brown hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Fighting, Joker, Logical. Bonds: Poor, Family. Occupation: Bellfounder

Voice: Switch between two voices

Attributes [hide]

Gerald Ashley, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 5 (-3)15 (+2) 8 (-1)12 (+1)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Shane Clapham, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and is generally well dressed albeit a few years behind the times. His right hand appears badly burned and disfigured. His hair is cut close to his head. His eyes are likewise hazel.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Mortician

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shane Clapham, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 6 (-2)12 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Bertram Morton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a black armored body suit, with a simple white line shooting up and back down. His black hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are hazel and catlike.

Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and to end his boredom

Ideals: Artistic, Philantrophist, Entrepeneur. Flaws: Ugly. Occupation: Body Guard

Voice: Sensual and smooth

Attributes [hide]

Bertram Morton, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 16 (+3)9 (-1)
Skills Religion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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