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NPC Generator

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Advanced [show]


Miles Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear tan clothing when he does not wear armor. He has a small bristly mustache and wavy red hair. His ears are large.

Personality: Stoic and calm, he prefers to meditate than take action. He is afraid of women and trembles around them

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He became a Butcher soon after.

Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job

Ideals: Disciplined, Impeccable. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Butcher

Voice: French accent

Attributes [hide]

Miles Marleigh, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)8 (-1) 8 (-1)15 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Darkwood Buckler.


Social Check DCs


Gerard Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and typically wears brown cloth garments or leather armor. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: Gerard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the south. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Artistic. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Barrister

Voice: Breathy voice

Attributes [hide]

Gerard Brandon, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)12 (+1) 17 (+3)11 (+0)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Lewis Shelly, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man usually wears his black robe and has his nunchaku always slung over his shoulder. His auburn hair is lengthy. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. Animals are drawn to him, and he is able to talk to them.

History: He got into the Dyer business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Gifted, Fighting. Flaws: Ugly, Addict. Bonds: Job. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Lewis Shelly, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


John Mitchell, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts. His blonde hair has been sun bleached extensively. His eyes are brown.

Personality: Always inclined to offer people food he seems plenty friendly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the west, but his parents moved at a very young age to the east. Cursed with lycanthropy at a very young age, John has worked very hard to control his curse. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Ideals: Philantrophist. Flaws: Disease. Bonds: Has a crush, Immigrant, Family. Occupation: Laborer

Voice: French accent

Attributes [hide]

John Mitchell, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Richard Rodney, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear ponchos typically of a light black in addition to tight pants. He has a golden handlebar mustache and slicked back golden hair. His blue eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Locksmith profession.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Poor, Job. Occupation: Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Richard Rodney, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)16 (+3) 10 (+0)13 (+1)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Goblin, Auran, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 cp. Pink pearl (140 gp). Iolite (50 gp). Citrine (50 gp). Onyx (50 gp).


Social Check DCs

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