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NPC Generator

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Advanced [show]


Arnold Ridley, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. His auburn hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Beggar

Voice: Slow speaker

Attributes [hide]

Arnold Ridley, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Deep blue spinel (300 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Tim Hartford, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. He takes great joy in being the best Junk Dealer in town.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Like his mother and his sister before him, after school he went straight into learning to become a Junk Dealer. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic, Fighting. Flaws: Insane. Bonds: Attractive, Job. Occupation: Junk Dealer

Voice: Scottish accent

Attributes [hide]

Tim Hartford, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)7 (-2) 8 (-1)5 (-3)
Skills Acrobatics +5, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gerald Upton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple green robe with brown stripes complete with hood. He sports a long blonde beard, and similarly colored long hair. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many giants want him driven away; and his religion dominates his actions

Flaws: Shy, Disease. Bonds: Religious, Mentor, Enemies. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Gerald Upton, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)12 (+1) 13 (+1)8 (-1)
Skills Acrobatics +0, Perception +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp. 1 Breastplate. 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs


Don Graham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. His white hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in a small mountains village. He struck it rich when he found rare goods in large quantities. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Joker. Flaws: Insomniac. Bonds: Family, Nature, Rich. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Don Graham, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)16 (+3) 15 (+2)7 (-2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Druidic, Celestial, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp.


Social Check DCs


Manfred Clare, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy white hair. This green eyed easterner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Miner like his mother before him.

Motivation: Nothing but the best is good enough for him; and sabotage a competitor

Ideals: Impeccable. Flaws: Ugly. Bonds: Nature, Adventurer, Job. Occupation: Miner

Voice: Thin and wheezing

Attributes [hide]

Manfred Clare, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 7 Acid flasks. 3 Thunderstones. 4 Tanglefoot bags.


Social Check DCs

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