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NPC Generator

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Advanced [show]


Hugh Hackney, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he likes to wear ponchos typically of a light white in addition to tight pants. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy, self-centered, vain, and jealous.

History: He was born in a small island village. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He inherited the family business which he has now maintained for 13 years.

Motivation: A deep hatred of brigands; and he is unsatisfied with his job

Flaws: Ugly, Selfish. Bonds: Job, Nature, Family, Enemies. Occupation: Dilettante

Voice: Hard of hearing, loud

Attributes [hide]

Hugh Hackney, Male Human Fighter 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)14 (+2) 14 (+2)7 (-2)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4

Possessions: 2000 sp. 1 Masterwork Heavy steel shield. 1 Chain shirt.


Social Check DCs


Richard Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a black tunic with green highlights, and long brown pants that bunch up around his shoes. His hair is long and white with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has worked as a Scribe like his father before him.

Motivation: To reunite with his absent father; and an old rival family wants him found

Bonds: Religious, Attractive, Poor, Job, Family. Occupation: Scribe

Voice: Scratchy, weak

Attributes [hide]

Richard Heiser, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)8 (-1) 13 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Adam Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a lance on his belt. He carries with him a set of lances, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His silver hair is heavily combed to the right. His eyes are a pleasant gray.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic, Disease, Insomniac. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

Adam Myerscough, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)16 (+3) 13 (+1)10 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Draconic, Dwarven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lewis Lindsay, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. With a patchy red beard and wild red hair. His gray eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, Lewis grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Terse. Bonds: Family, Adventurer, Guardian, Debt. Occupation: Mason

Voice: Old Prospector

Attributes [hide]

Lewis Lindsay, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 10 (+0)15 (+2)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp. 1 Everburning torch. 3 Alchemist’s fire.


Social Check DCs


Thomas Atterton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears black trousers with blue and pastel striped suspenders. He wears various colorful collared shirts. With a patchy white beard and wild white hair. His face is scarred and worn.

Personality: He is business-like. He takes instructions and follows them to the letter. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult.

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Thomas Atterton, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Religion +3, Stealth +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Red spinel (140 gp). Sard (40 gp). 1 Chain shirt. 1 Banded mail.


Social Check DCs

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