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NPC Generator

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Advanced [show]


Kyle Clapham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears just a grey suit. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Kyle was born in the east. At a young age he loved to build and create. Kyle liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and find a way to reverse the transformation of his brother

Ideals: Joker, Persistence, Optimist. Bonds: Attractive, Nature. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Kyle Clapham, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)8 (-1) 14 (+2)16 (+3)
Skills Religion +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2700 sp. Malachite (6 gp). Brown-green garnet (150 gp). Peridot (50 gp).


Social Check DCs


Raymond Shelley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has golden hair. His amber eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Body Guard like his mother before him.

Motivation: Sabotage a competitor; and he is greedy

Ideals: Athletic, Optimist. Bonds: Slave, Rich, Job. Occupation: Body Guard

Voice: Raspy

Attributes [hide]

Raymond Shelley, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 15 (+2)9 (-1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 cp. Bloodstone (70 gp). Lapis lazuli (12 gp). Star rose quartz (70 gp). Malachite (12 gp). 1 Minor magic item.


Social Check DCs


Hugh Barton, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His skin is also unnaturally pale. His hair is always cut to a buzz. His violet eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Hugh isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of a Butcher, who enjoyed hunting, Hugh was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Baker and was forced into it by his family; and balancing his hectic life and new baker responsibilities is difficult

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Nature, Job. Occupation: Baker

Voice: Hollow voice

Attributes [hide]

Hugh Barton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)16 (+3) 12 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll, Terran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1 Darkwood Shield. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs


Theobald Dumph, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His hair is cut close to his head. He has gleaming, smiling brown eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with his god.

History: Born to a Fortune-teller, his mother struggled to pay the bills. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Baker

Voice: Australian accent

Attributes [hide]

Theobald Dumph, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)17 (+3) 11 (+0)10 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 10
Languages Common, Giant, Infernal, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Banded agate (14 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Thorpe, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tight fitting black shirt and pants. His brown hair, when down, is lengthy. His face is scarred and worn.

Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Like his father and his sister before him, after school he went straight into learning to become a Cook. He now owns his own business.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new cook responsibilities is difficult

Flaws: Ugly, Shy. Bonds: Job, Religious. Occupation: Cook

Voice: Prounounces S like Z

Attributes [hide]

Gilbert Thorpe, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 10 (+0)12 (+1)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll, Druidic, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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