Guy Marston, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He is wearing a long, yellow cloak. With a patchy white beard and wild white hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Guy was born with his mother's beautiful face. His mother had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Sabotage a competitor; and he has money and likes to spend it
Ideals: Disciplined, Entrepeneur. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Bather
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Reynard Rylan, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is well dressed, but even with his fine clothing he looks run-down. He is an epitome of beauty. He sports a long silver beard, and similarly colored long hair. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of a Weaver, who enjoyed hunting, Reynard was taken on many hunting expeditions. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature, Debt. Occupation: Engraver
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Gerard Marley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a tan cloak and cross-gartered brown stockings. His hair is short and brown. His eyes are likewise green.
Personality: He has always had a great fascination with Human culture. He is frequently practicing swordplay.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.
Motivation: A strong sense of loyalty to Human people; and he seems to be bored by most things
Ideals: Gifted, Artistic. Flaws: Racist, Insane. Bonds: Military. Occupation: Body Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5
Possessions: 90 pp.
Everard Coombs, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'11" and sports brown clothing, slightly heavier than average wear. His right hand appears badly burned and disfigured. He wears his brown hair up in a very large beehive style do. He wears a mask on his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Everard has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barkeep. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire; and he wants to get laid
Flaws: Emotional, Disease, Insomniac. Bonds: Has a crush. Occupation: Mercenary
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 13000 cp. 1 Masterwork Uncommon Weapon.
Simon Lindsey, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears just a tan suit and is in decent physical shape. He wears his red hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He works hard and plays hard.
History: Born in the south to a Mortician, Simon learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered poetry. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Hedonist. Bonds: Job, Immigrant, Religious. Occupation: Mortician
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
Possessions: Eye agate (5 gp).
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