Geoffrey Wesley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male likes to wear grey tank tops with blue pants. He is tall, broad shouldered and powerfully built. He wears a top hat to cover his moderate length black hair. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: Geoffrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He is greedy; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Philantrophist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Layabout
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
Possessions: 200 gp.
Patrick Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears baggy violet pantaloons and a tan scarf. He has a small bristly mustache and wavy red hair. His brown eyes dart from person to person to random spaces in the air.
Personality: He has always had a great fascination with Human culture. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in a small village he learned the ways of the warrior from his mother. In his 10th year, his parents were killed by a goblins raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Athletic, Fighting. Flaws: Racist. Bonds: Criminal record, Enemies. Occupation: Body Guard
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 400 gp.
Peter Sherwood, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a penchant for wearing a ring with an oversized jet on his right hand. He wears his red hair up in a very large beehive style do. His eyes are violet and he is always smoking a pipe.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is afraid of women and trembles around them
History: He was born into a rich family. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: Meet up once more with his childhood friend; and he is greedy
Ideals: Entrepeneur, Justice. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Miner
Voice: Slurs words
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 900 sp.
William Abram, Male Human [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He very much looks the part of a Cartwright. He has moderate length chestnut hair. His violet eyes are passionate and lively.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He misses his home and complains about the freezing weather, even in summer.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Further expansion of business; and balancing his hectic life and new cartwright responsibilities is difficult
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Attractive, Immigrant. Occupation: Cartwright
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 1 Banded mail. 1 Half-Plate. 1 Masterwork studded leather.
Balimaar Marlowe, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. He has done his best to style his brown hair to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and money/treasure
Ideals: Joker, Justice. Flaws: Ugly. Bonds: Rich. Occupation: Architect
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 50 pp. Tourmaline (140 gp). Hematite (11 gp). Deep blue spinel (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!