Henry Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), and carries kukris. His hair, while still mostly brown, has prominent grey streaks. He has brown eyes and a brown hat with a grey feather.
Personality: He hates Humans with a passion. As such he is filled with self loathing. Henry enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Henry was born the youngest of three triplets. His first spouse was a Tanner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Human compassion.
Ideals: Fighting. Flaws: Racist, Hedonist, Depressed. Bonds: Family. Occupation: Jeweler
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 17 (+3) | 8 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: Moonstone (50 gp). Lapis lazuli (15 gp). Jet (120 gp). Citrine (50 gp). 1 Darkwood Shield. 1 Half-Plate. 1 Chain shirt.
Adam Garfield, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a worn and beaten armor. He is an epitome of beauty. He has wavy chestnut hair. He wears round tiny glasses practically rammed into his face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Energy wise he seems alert and responsive.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To end his boredom; and to get a good night's sleep
Ideals: Professionalism. Flaws: Mundane, Disease, Insomniac. Bonds: Attractive. Occupation: Doctor
Voice: Slurs words
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 7000 sp.
Aldous Chester, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears dark leathers with embroidery. His white hair is kept up in a ponytail inside a broad hat. He has several tiny amber earrings on each ear.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He got into the Guard business at a young age. His father was a mechanic, and taught him how to fix just about anything. He tends to his Guard job now, and dutifully fulfills any obligations he has.
Motivation: He has money and likes to spend it; and further expansion of business
Ideals: Disciplined, Optimist, Persistence. Bonds: Rich, Job. Occupation: Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: Chalcedony (50 gp). Chrysoberyl (140 gp). Azurite (13 gp). 2 Antitoxin. 7 Acid flasks.
Geoffrey Deighton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a blue collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, marred by sweets. With bright brown hair and a scraggly beard. He tend to wears goggles to shield his eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot resist a sob story and will often dote over anyone who has one.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He seems to be bored by most things.
Ideals: Philantrophist, Fighting. Flaws: Ugly, Shy, Mundane. Occupation: Fisher
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
John Yeardley, Male Human [Permalink]
Personal [hide]
Description: He wears a blue top hat and blue clothes. He is bristling with hidden weapons, mostly maces and daggers. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Days after completing his studies, news broke out that his hometown was attacked by drow. John was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: A deep hatred of drow; and to pay off his debts
Flaws: Secretive. Bonds: Criminal record, Enemies, Poor, Debt. Occupation: Seamstress
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 9 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 6 (-2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp.
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