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Advanced [show]


Geoffrey Halsey, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing a long, tan, dusty cloak. His clothes are grease stained in places. He wears a colorful flower in his chestnut hair. His hazel eyes are slightly larger than normal.

Personality: He has always had a great fascination with Human culture. A true patriot, Geoffrey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Map Maker business at a young age. His mother was a soldier and died while he was still young. Geoffrey was left his mother's suit of armor and trained in its use and care. He left for the west, certain he would find work there.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and further expansion of business

Flaws: Racist. Bonds: Poor, Immigrant, Attractive, Military, Job. Occupation: Map Maker

Voice: Whispers

Attributes [hide]

Geoffrey Halsey, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Light steel shield.


Social Check DCs


Everard Beckwith, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. He sports a flattop hair cut. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is mildly Human supremacist, though he does not identify as such. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Everard was born in the north. At a young age he loved to build and create. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and human compassion

Ideals: Persistence. Flaws: Ugly, Racist, Depressed. Bonds: Family. Occupation: Slave Trader

Voice: Speaks in third person

Attributes [hide]

Everard Beckwith, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)17 (+3) 9 (-1)18 (+4)
Skills Medicine +1, Religion +5
Senses Passive Perception 9
Languages Common, Terran, Giant, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1100 sp. 1 Holy water. 3 Thunderstones.


Social Check DCs


Gerard Walpole, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. His black hair is still thick. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born at the edge of vast island. His first spouse was a Sellsword, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's since become an addict/alcoholic.

Motivation: An old rival family wants him found; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Passionate. Flaws: Addict. Bonds: Enemies, Nature, Family. Occupation: Mason

Voice: American accent

Attributes [hide]

Gerard Walpole, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)15 (+2) 12 (+1)16 (+3)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Ignan, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 22000 sp. Solid gold idol (700 gp). 1 Alchemist’s fire.


Social Check DCs


Hunter Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His black hair is still thick. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Guardian, Adventurer. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Hunter Cumberbatch, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)16 (+3) 10 (+0)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Terran, Abyssal, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. 2 Thunderstones. 4 Antitoxin. 1 Smokesticks. 4 Holy water.


Social Check DCs


Diggory Clayton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society and is in decent physical shape. He has no hair. His eyes are likewise brown.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: He is greedy; and money/treasure

Ideals: Extrovert. Flaws: Ugly, Depressed. Bonds: Rich, Job. Occupation: Shipwright

Voice: Laughs frequently while speaking

Attributes [hide]

Diggory Clayton, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)11 (+0) 16 (+3)15 (+2)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp. Golden yellow topaz (500 gp). Deep blue spinel (500 gp).


Social Check DCs

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