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Advanced [show]


Patrick Beverly, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is renowned for his bright blue suits and hats. His hair is greying and his face has many wrinkles. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is overprotective of those who hire his services. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Patrick was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Patrick decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was granted necromantic powers by his dying sister.

Motivation: A rival would like him out of the picture; and to protect his home

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Attractive, Guardian, Criminal record. Occupation: Slave Trader

Voice: Whispers

Attributes [hide]

Patrick Beverly, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)18 (+4) 13 (+1)8 (-1)
Skills Nature +6, Stealth +5
Senses Passive Perception 11
Languages Common, Celestial, Halfling, Dwarven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Citrine (40 gp). Red-brown spinel (50 gp).


Social Check DCs


Ernest Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He likes to wear ponchos typically of a light black in addition to tight pants. He wears his white hair down. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a Adventurer, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He used his abilities to travel the world and help people.

Motivation: He doesn't get along with people that don't share his tastes; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Impeccable. Flaws: Selfish. Bonds: Poor, Job. Occupation: Weaver

Voice: Dark and ominous

Attributes [hide]

Ernest Carlyle, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)8 (-1) 11 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 3 Antitoxin. 6 Acid flasks.


Social Check DCs


Arnold Lancaster, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and prefers to wear violet clothing when he does not wear armor. His skin is also unnaturally pale. He has a small bristly mustache and wavy black hair. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arnold is combative with any and all who dare try his patience in the slightest.

History: The child of eastern immigrants he idolized his father. He worked as a nervous Banker and found it very stressful. He is untrained/undisciplined, which makes him dangerous.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Ideals: Justice. Flaws: Ugly, Insane, Mundane. Bonds: Immigrant, Job. Occupation: Banker

Voice: Can't modulate volume

Attributes [hide]

Arnold Lancaster, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)10 (+0) 16 (+3)12 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2700 sp. 1 Everburning torch.


Social Check DCs


Patrick Darby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His black hair is still thick. His blue eyes dart from person to person.

Personality: Patrick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Patrick studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has worked as a Interpreter like his father before him.

Motivation: To prove his worth to the world; and he wants to meet his childhood hero

Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Patrick Darby, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)11 (+0) 10 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Aldous Davenport, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His brown hair and beard is wavy and long. His gray eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Aldous hails from a village terrorized by illithids. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Days after completing his studies, news broke out that his hometown was attacked by illithids. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against illithids

Ideals: Fighting. Flaws: Ugly, Antagonistic, Racist. Bonds: Poor, Enemies. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Aldous Davenport, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp. A life-sized copper and silver statuette of a cockatrice. (10 gp). Gold and topaz bottle stopper cork (1000 gp). Solid gold idol (200 gp). 4 Smokesticks. 4 Smokesticks. 5 Acid flasks. 4 Thunderstones.


Social Check DCs

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