Chad Benson, Male Human [Permalink]
Personal [hide]
Description: This southern man wears a weathered and beat up set of banded mail beneath an oversized white coat. His clothes are grease stained in places. He has moderate length white hair. His fair skin shows little sign of his aristocratic breeding.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He feeds upon the attention of others.
History: Chad was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: He seems to be bored by most things; and obtaining odd cultural human artifacts is his passion
Ideals: Joker. Bonds: Poor, Immigrant, Attractive. Occupation: Masseuse
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Shane Blyth, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and tends to wear a large tan jacket. He wears a colorful flower in his black hair. He has brown eyes and a tan hat with a violet feather.
Personality: While he acts the brute, he is far gentler than he would appear. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in falchion use. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Obtaining odd cultural Human artifacts is his passion; and many goblins want him driven away
Ideals: Fighting. Bonds: Attractive, Has a crush, Adventurer, Religious, Enemies. Occupation: Weaver
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 18 (+4) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: Brass mug with jade inlays (300 gp). Black velvet mask with numerous citrines (140 gp).
Kody Holton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tattered old clothes. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: A skeptical and narcissistic man, Kody's first love is himself. His second love is also himself. Flattery will make him almost putty in your hands.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Detective father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable. Flaws: Ugly, Selfish, Disease. Occupation: Cook
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 18 (+4) | 16 (+3) | 7 (-2) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Sylvan, Terran, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 400 gp.
Dean Wentworth, Male Human [Permalink]
Personal [hide]
Description: He wears just a red suit. He has a small bristly mustache and wavy white hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A skeptical and narcissistic man, Dean's first love is himself. His second love is also himself. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered south to less war torn lands. He inherited the family business which he has now maintained for 9 years.
Motivation: To share knowledge with the world; and nothing but the best is good enough for him
Ideals: Impeccable, Logical. Flaws: PTSD. Bonds: Religious, Job. Occupation: Apothecary
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 20 pp.
Lewis Wakefield, Male Human [Permalink]
Personal [hide]
Description: A 5'4" northern man, he usually wears his black robe and has his kukri always slung over his shoulder. He sports a flattop hair cut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is able to fit into much smaller and tighter spaces than normal.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When Lewis reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Attractive, Military. Occupation: Fletcher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!