Jocelyn Gladstone, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of death around his neck, and a axe on his belt. He keeps his golden hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Jocelyn wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. During his travels, Jocelyn and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Jocelyn discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Jocelyn fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Disciplined. Flaws: Ugly, Insane, Lazy. Occupation: Junk Dealer
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 500 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Miles Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is calm most of the time but flees social interaction. He feeds upon the attention of others.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Rich, Attractive. Occupation: Armorer
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. Citrine (20 gp). Eye agate (6 gp). Aquamarine (600 gp). 5 Acid flasks.
Gunter Kinsley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses well, wearing white shirts, loose pants, and blazers most of the time. His silver hair is drawn into a tight pony tail with a skull scrunchie. He has several tiny emerald earrings on each ear.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He receives visions of the future at random moments
History: Sold as a small child to a necromancer, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Bonds: Attractive, Rich, Mentor. Occupation: Detective
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Gnome, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
Dean Abram, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and pastel workpants. His shirt is black, and he wears a heavy pastel leather apron most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy blonde hair. His eyes are likewise violet.
Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He comes from a rich western family. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Flaws: Forgetful. Bonds: Job, Rich, Attractive, Adventurer. Occupation: Mayor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Gilbert Churchill, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is greasy and uncared for. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can't help but pocket interesting objects he comes across
History: He was born in the north. He helped his mother out around the business and became quite the natural. He became a Sage soon after.
Motivation: He has comitted a past crime that haunts him to this day; and further expansion of business
Flaws: Ugly, Addict. Bonds: Immigrant, Job, Criminal record. Occupation: Sage
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Golden yellow topaz (300 gp). Blue star sapphire (500 gp).
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