Conrad Ogden, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He is portly but not overly obese. He is bald on top and has large white tufts of hair around his ears. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A true patriot, Conrad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of a Navigator, who enjoyed hunting, Conrad was taken on many hunting expeditions. A gifted student he started as a Navigator, but he got bored and became a Butcher. He ran away from his former home and has been making his living as a Butcher for the past few years.
Motivation: To be a Navigator again.
Flaws: Ugly, Selfish. Bonds: Military, Nature, Job. Occupation: Butcher
Voice: Booming voice
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. 1 Chain shirt. 1 Darkwood Shield.
Theodoric Wentworth, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He is dressed in an above average manner, and his gloved hand is found clutching a trident. His silver hair is still thick. He has a tattooed face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He would rather hide behind his crafts than deal with other people.
History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Optimist, Artistic, Fighting. Flaws: Shy. Bonds: Attractive. Occupation: Locksmith
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 3100 sp.
Charles Fidget, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He very much looks the part of a Layabout. He has a hunchback. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.
Personality: Calm and collected, he is a well trained Layabout. As long as the job gets done he does not care how it got done.
History: Charles lived on a farm with his mother, near the main road leading to a nearby town. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Layabout
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. Smoky quartz (40 gp). Silver pearl (130 gp). 3 Smokesticks.
Peter Stafford, Male Human [Permalink]
Personal [hide]
Description: He wears bulky grey painted plate armor. His skin is fair and his fingers are delicate and long. His moppish black hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He enjoys reading and quiet.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is not mentally stable, and does not behave rationally; and he seems to be bored by most things
Ideals: Logical, Persistence. Flaws: Mundane, Insane. Bonds: Attractive. Occupation: Painter
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 5000 cp. Onyx (50 gp).
Trym Enfield, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'0" and does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and golden. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He is a bit of a xeno-phobe, disliking non-Humans.
History: Trym lived on a farm with his mother, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and doesn't want to be a stylist and was forced into it by his family
Flaws: Antagonistic, Racist, Insomniac. Bonds: Family, Nature. Occupation: Stylist
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 8 (-1) | 17 (+3) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Undercommon, Abyssal, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4
Possessions: 30 pp. 1 Climber’s kit.
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Their contribution stands as a beacon of hope for all adventurers!