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Advanced [show]


Adam Merton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Barrister. He carries with him a set of quarterstaffs, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is red, silky, and of moderate length. He has several tiny topaz earrings on each ear.

Personality: Overbrimming with self-confidence, Adam isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He never wears the same outfit twice, unless he absolutely has to.

History: When he was but 4 years old his parents immigrated from the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his dancing dream.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable, Artistic. Bonds: Attractive, Rich, Immigrant. Occupation: Barrister

Voice: Speaks with a cold

Attributes [hide]

Adam Merton, Male Human Fighter 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)11 (+0) 12 (+1)13 (+1)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4

Possessions: 20000 cp. Deep green spinel (150 gp). Black pearl (700 gp). 1 Minor magic item.


Social Check DCs


Charles Kelsey, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple tan robe with yellow stripes complete with hood. He wears his hair in dreadlocks. He has several tiny sapphire earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Charles was born on a far southern plains where he grew up under the tutelage of his mother, an expert Map Maker. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent mother.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Family, Immigrant. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Charles Kelsey, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 14 (+2)9 (-1)
Skills Athletics +3, History +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 48000 sp. Star rose quartz (20 gp). Eye agate (4 gp). Blue quartz (4 gp). Eye agate (4 gp).


Social Check DCs


Reynard Shelly, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a massive crush on the younger sibling of the Body Guard who has hired him part-time. He is a bit of a xeno-phobe, disliking non-Humans.

History: He comes from a rich southern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: A strong sense of loyalty to Human people; and he's in love

Flaws: Ugly, Racist. Bonds: Has a crush, Rich, Job. Occupation: Body Guard

Voice: Mousy voice

Attributes [hide]

Reynard Shelly, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 12 (+1)6 (-2)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Moss agate (4 gp).


Social Check DCs


Chad Wharton, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He is portly but not overly obese. His white hair is kept up in a ponytail inside a Stetson hat. This brown eyed easterner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He never wears the same outfit twice, unless he absolutely has to.

History: A powerful wizard made him what he is. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's in love; and to reunite with his old friends

Ideals: Artistic. Flaws: Selfish. Bonds: Mentor, Adventurer, Has a crush. Occupation: Scribe

Voice: Creaky witch voice

Attributes [hide]

Chad Wharton, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 3 Antitoxin. 1 Holy water. 2 Thunderstones.


Social Check DCs


Percival Barton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. His tied-back hair is golden. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.

Motivation: To end his boredom; and he's repulsed by the pc

Flaws: Mundane, Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Percival Barton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)12 (+1) 13 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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