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Gunter Hayley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Gunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of a Guard, who enjoyed hunting, Gunter was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his music dream.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Artistic, Justice. Flaws: Insomniac. Bonds: Rich, Nature, Military. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

Gunter Hayley, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)5 (-3) 16 (+3)13 (+1)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Gunter Fidget, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair and beard is wavy and long. His blue eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his father was called into army service. His martial abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: Doesn't want to be a Scribe and was forced into it by his family; and wants to raise his children well

Ideals: Joker, Gifted. Bonds: Military, Adventurer, Family. Occupation: Scribe

Voice: Speaks in third person

Attributes [hide]

Gunter Fidget, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)16 (+3) 11 (+0)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common, Giant, Druidic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Simon Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He sports a long white beard, and similarly colored long hair. His eyes, though not visible through his cowl, are blue.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Baker business at a young age. There was a wharf not far from home where he often wandered off to fish. He has worked as a Baker like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Greedy. Bonds: Job, Nature. Occupation: Baker

Voice: Creaky witch voice

Attributes [hide]

Simon Ramsay, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)15 (+2) 10 (+0)16 (+3)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


William Brady, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black shirt with thin white vertical stripes and blue pants. His hair is black and curly. He has several tiny ruby earrings on each ear.

Personality: He is calm most of the time but flees social interaction. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, William is combative with any and all who dare try his patience in the slightest.

History: A powerful wizard made him what he is. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy.

Ideals: Justice, Impeccable. Flaws: Shy. Bonds: Rich, Mentor. Occupation: Servant

Voice: Speaks fast with a slight lisp

Attributes [hide]

William Brady, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 18 (+4)14 (+2) 7 (-2)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 8
Languages Common, Druidic, Draconic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Aldous Allerton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He has a long auburn beard with little hanging trinkets. His gray eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of a Body Guard, who enjoyed hunting, Aldous was taken on many hunting expeditions. Aldous was born on a far western desert where he grew up under the tutelage of his mother, an expert Stableman. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid; and someone believes him a fraud

Ideals: Athletic. Bonds: Enemies, Has a crush, Nature, Immigrant. Occupation: Stableman

Voice: Speaks with a cold

Attributes [hide]

Aldous Allerton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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