Dean Vance, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long white hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He believes the world needs to unite to get rid of illithids once and for all.
History: Born in the north to a Tanner, Dean learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is greedy; and to get a good night's sleep
Flaws: Racist, Mundane, Insomniac. Bonds: Rich, Enemies, Job. Occupation: Tanner
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp.
Arnold Tattersall, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. His blonde hair is knotted and matted. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is extraordinarily eccentric. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Sold as a small child to a slaver, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and to reunite with his old friends
Flaws: Insane. Bonds: Attractive, Adventurer, Mentor, Job. Occupation: Farmer
Voice: Timid voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Norman Yeardley, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears brown painted combat armor at almost all times. His blonde hair is lengthy. His face is scarred and worn.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not believe in violence as a means to an end. He is a dedicated Slave Trader but believes his peers are too gung-ho.
History: Sold as a small child to a necromancer, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people; and he has money and likes to spend it
Ideals: Disciplined, Pacifist. Flaws: Ugly. Bonds: Mentor. Occupation: Slave Trader
Voice: Italian accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 8 (-1) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Clerebold Hale, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, marred by chocolates. His hair is long and auburn with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is an amazing painter.
History: Clerebold lived on a farm with his father, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered south to less war torn lands. He's since become an addict/alcoholic.
Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well
Ideals: Justice, Gifted. Flaws: Ugly, Addict, PTSD. Bonds: Family. Occupation: Stableman
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. White pearl (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Heward York, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He sports white clothing, slightly heavier than average wear. His hair is always cut to a buzz. He has several tiny aquamarine earrings on each ear.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. As long as the job gets done he does not care how it got done.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Professionalism. Flaws: Shy, Disease, Insomniac. Bonds: Rich. Occupation: Bowyer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 8 (-1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 200 gp.
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