Drogo Kinsley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a bastard sword. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Antagonistic, Fearful. Bonds: Slave, Adventurer. Occupation: Interpreter
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Ralf Hackney, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear flannel. His auburn hair is matted, messy, and big. His blue eyes lackadaisically let the world flow into them.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of a Seamstress, who enjoyed hunting, Ralf was taken on many hunting expeditions. After coming to the age of reason, Ralf took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Navigator
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Charles Everly, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a brown collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly blonde, has prominent grey streaks. His amber unseeing eyes seem to look past you.
Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy and tries to find solutions quickly.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Optimist. Flaws: Disease, Lazy. Bonds: Poor, Adventurer. Occupation: Fisher
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 18 (+4) | 15 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Terran, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 900 sp.
Adam Charlton, Male Human [Permalink]
Personal [hide]
Description: He wears a simple violet robe with tan stripes complete with hood. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. His amber eyes are passionate and lively.
Personality: He is a Interpreter first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He got into the Interpreter business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He used his abilities to trick people and travel the world for free.
Motivation: Wants to have a good time and be beloved; and to unite with his brother
Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Family, Criminal record. Occupation: Interpreter
Voice: Nasally tone
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
Possessions: Tiger eye turquoise (8 gp). Coral (40 gp).
Raymond Shirley, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. He has a long golden beard with little hanging trinkets. His gray unseeing eyes seem to look past you.
Personality: He snorts whenever he laughs or is feeling confident. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Ploughman father left him crippled. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants a kiss
Ideals: Fighting. Flaws: Disease, Insane, Impulsive, Ugly. Occupation: Roofer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Rock crystal (50 gp). Deep blue spinel (500 gp). Rhodochrosite (6 gp). 1 Masterwork manacles.
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Their contribution stands as a beacon of hope for all adventurers!