Gerald Westcott, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is generally well dressed albeit a few years behind the times. His brown hair is thinning but still full. His eyes are a pleasant brown.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also hits on women, regardless of circumstances.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town working and never settling down anywhere, but has fallen for a local Jeweler. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss; and he's in love
Flaws: Secretive. Bonds: Attractive, Has a crush, Military. Occupation: Mason
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 12000 cp.
Reynard Burton, Male Human [Permalink]
Personal [hide]
Description: He wears just a blue suit. He is bristling with hidden weapons, mostly flails and daggers. His blonde hair is slicked back into a classic pompadour. He is baby faced.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He got into the Performer business at a young age. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: He has passion for adventuring and risk; and his relatives are trying to arrange a marriage
Ideals: Justice. Bonds: Criminal record, Job, Adventurer, Family. Occupation: Performer
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 7 (-2) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Kody Halsey, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'5" and wears a blue shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He wears his silver hair down. His violet eyes have a joyful gleam in them most of the time.
Personality: He is mildly Human supremacist, though he does not identify as such. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 9 years later his spouse died after the birth of his son. Heartbroken, Kody never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Doesn't want to be a Shoemaker and was forced into it by his family; and to unite with his sister
Ideals: Entrepeneur, Gifted. Flaws: Racist. Bonds: In love, Family. Occupation: Shoemaker
Voice: Whispers
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Patrick Beckwith, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a black poncho over his likewise colored trousers and shirt. He has a long brown beard with little hanging trinkets. His eyes are likewise brown.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Patrick is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Fortune-teller like his mother before him.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he is unsatisfied with his job
Flaws: Disease. Bonds: Family, Military, Job, Enemies. Occupation: Fortune-teller
Voice: Slurs words
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 12 (+1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: Just what you see.
Kyle Sherwood, Male Human [Permalink]
Personal [hide]
Description: He wears a violet cloak and cross-gartered brown stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is thinning but still full. His hazel eyes have a joyful gleam in them most of the time.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He never wears the same outfit twice, unless he absolutely has to.
History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his poetry dream.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Artistic. Bonds: Attractive, Poor. Occupation: Blacksmith
Voice: Squeaky
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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