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NPC Generator

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Advanced [show]


Manfred Willoughby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is matted, messy, and big. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great joy in being the best Ruler in town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his mother out around the business and became quite the natural. He struck the Ruler job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Ruler

Voice: Speaks with squeezed throat

Attributes [hide]

Manfred Willoughby, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)16 (+3) 16 (+3)14 (+2)
Skills Insight +5, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


William Quinton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Priest uniform. He has done his best to style his brown hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is harsh and unforgiving.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Priest job and began his own company from there.

Motivation: To be a Ploughman again; and further expansion of business

Ideals: Logical. Flaws: Shy, Antagonistic, Insane. Bonds: Job. Occupation: Priest

Voice: Speaks with a cold

Attributes [hide]

William Quinton, Male Human Fighter 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Peter Dryden, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair is always cut to a buzz. His eyes are brown and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His job bores him to no end. He has decided to make it more interesting.

History: Born in the west his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a need for knowledge about a nearby landmark

Flaws: Disease. Bonds: Attractive, Adventurer, Criminal record, Poor. Occupation: Performer

Voice: Hissing voice

Attributes [hide]

Peter Dryden, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 18 (+4)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Wymar Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He keeps his golden hair in a flapper bob. He has several tiny opal earrings on each ear.

Personality: He will rave to anyone who will listen. He works hard and plays hard.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Insane, Hedonist. Bonds: Rich, Nature. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Wymar Sherwood, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Don Hale, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tight fitting brown shirt and pants. His hair is brown and curly. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. Further he is a bit of a stoner and is frequently out of it.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Blacksmith again; and balancing his hectic life and new weaver responsibilities is difficult

Ideals: Entrepeneur. Flaws: Addict. Bonds: Poor, Military, Job. Occupation: Weaver

Voice: Excited and jittery

Attributes [hide]

Don Hale, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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