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Advanced [show]


Anselm Alston, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this southern man has the majority of his body covered in plate. His red hair is still thick. His eyes are hazel and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the south. He was an athlete and attended two major summer competitions. He never won. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Flaws: Shy. Bonds: Poor. Occupation: Sage

Voice: Boston accent

Attributes [hide]

Anselm Alston, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp.


Social Check DCs


Tim Carlyle, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears an entirely white suit with pastel socks and a vest with buckled shoes. His whole body is exceptionally muscular. His hair is black and very short. His eyes are likewise green. His teeth are white and perfect.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Gardener mother left him crippled. He left for the north, certain he would find work there.

Motivation: Regain custody of his son; and he is currently in port desperately looking for someone to get him out

Flaws: Terse, Disease. Bonds: Immigrant, Attractive, Slave. Occupation: Bricklayer

Voice: Cold and demanding tone

Attributes [hide]

Tim Carlyle, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)17 (+3) 14 (+2)17 (+3)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Aquan, Undercommon, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp.


Social Check DCs


Randal Ryland, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His blonde hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now travels the world, in search of power and loot.

Motivation: Someone believes him a fraud.

Ideals: Impeccable, Gifted. Bonds: Attractive, Enemies, Adventurer. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Randal Ryland, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 6 (-2)17 (+3)
Skills Animal Handling +0, Religion +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Kyle Blyth, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. He wears his silver hair up in a very large beehive style do. He wears a mask on his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a brothel owner, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Merchant and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and wants to open a new tavern

Ideals: Passionate. Bonds: Rich, Religious, Mentor, Job. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Kyle Blyth, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)10 (+0) 16 (+3)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40000 sp. Deep blue spinel (800 gp). Obsidian (9 gp).


Social Check DCs


Adelard Bradford, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Adelard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Detective

Voice: Tuts and clicks tongue

Attributes [hide]

Adelard Bradford, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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