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Conrad Langley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light tan in addition to tight pants. He has a small bristly mustache and wavy white hair. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to get laid; and he has a crush on the local tanner

Flaws: Selfish, Disease. Bonds: Immigrant, Military, Adventurer, Has a crush. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Conrad Langley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)16 (+3) 9 (-1)13 (+1)
Skills Investigation +5, Stealth +4
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Peter Kendall, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears a grey shirt with thin red vertical stripes and black pants, and his gloved hand is found clutching a greataxe. He keeps his black hair in a flapper bob. His blue eyes peer out from beneath his top grey hat.

Personality: He can speak with the recently deceased. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of southern immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is terrified, and will act out of fear; and he seems to be bored by most things

Ideals: Gifted. Flaws: Mundane, Fearful. Bonds: Rich, Immigrant. Occupation: Roofer

Voice: Sleepy voice

Attributes [hide]

Peter Kendall, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)18 (+4) 14 (+2)10 (+0)
Skills Athletics +1, Insight +4
Senses Passive Perception 12
Languages Common, Giant, Aquan, Sylvan, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Robert Hamilton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears baggy blue pantaloons and a brown scarf and is in decent physical shape. His black hair is braided into rings. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Hunter born in the past three hundred years. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Seamstress, but he got bored and became a Hunter. He has drifted from career to career and currently works as a Hunter.

Motivation: He's repulsed by the PC; and wants to raise his children well

Flaws: Forgetful, Antagonistic. Bonds: Job, Family. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Robert Hamilton, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)15 (+2) 15 (+2)11 (+0)
Skills Athletics +5, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Alex Badger, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fancy pastel suit. He wears his hair in dreadlocks. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised in a island tribe. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: Sabotage a competitor; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Bonds: Attractive, Poor, Criminal record, Nature, Job. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Alex Badger, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 50 pp. Jasper (70 gp). Rose (70 gp). Freshwater pearl (16 gp). Lapis lazuli (16 gp). 1 Minor magic item.


Social Check DCs


Tim Walcott, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and dresses in brown turtlenecks beneath a blue coat with tan slacks. His moppish golden hair is in a traditional bowl cut. His ears are large.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the south his family was never financially stable. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: To be a Dyer again; and he'd like to take his coworkers down a peg

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Carpenter

Voice: Speaks through clenched teeth

Attributes [hide]

Tim Walcott, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Athletics +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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