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NPC Generator

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Advanced [show]


Anthony Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. His hair is golden, silky, and of moderate length. This hazel eyed westerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a white middle class family as the only child. Like his father and his brother before him, after school he went straight into learning to become a Barrister. He then took over the family business and is one of the better Barrister for hire.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against orcs

Ideals: Joker. Flaws: Impulsive, Mundane. Bonds: Attractive, Job, Enemies. Occupation: Barrister

Voice: Speaks like tongue is numb

Attributes [hide]

Anthony Wheatley, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)11 (+0) 10 (+0)10 (+0)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Odo Digby, Male Human [Permalink]

Personal [hide]

Description: He wears a black coat over a green low-cut shirt, and a small hat upon his head. He carries a battered longbow and tarnished crossbow as well. He wears a colorful flower in his red hair. He wears crescent spectacles with a black brim.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Odo was raised in a hard working conservative environment. A few years later when the east was not economically sound they moved to his current location. He now owns his own business.

Motivation: A rival would like him out of the picture.

Ideals: Fighting. Bonds: Attractive, Criminal record, Job, Immigrant. Occupation: Ploughman

Voice: Draws out vowels

Attributes [hide]

Odo Digby, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)16 (+3) 11 (+0)14 (+2)
Skills Insight +2, Nature +5
Senses Passive Perception 10
Languages Common, Goblin, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Raymond Atterton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a long golden beard, and similarly colored long hair. He has a dull look in his hazel eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Healer

Voice: Hard of hearing, loud

Attributes [hide]

Raymond Atterton, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)18 (+4) 10 (+0)8 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Terran, Elven, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp. Emerald (800 gp).


Social Check DCs


Wymar Bradly, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Wymar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a necromancer, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his painting dream.

Motivation: He loathes his own lifestyle; and he desires power and/or immortality

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Poor, Mentor. Occupation: Unemployed

Voice: Italian accent

Attributes [hide]

Wymar Bradly, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)16 (+3) 16 (+3)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 4 Tanglefoot bags.


Social Check DCs


Thomas Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He carries with him a set of tridents on his belt, each one with a opal on the hilt. His tied-back hair is silver. He wears a mask on his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Terse, Secretive. Bonds: Military, Criminal record. Occupation: Herbalist

Voice: Soft and melodious

Attributes [hide]

Thomas Kendal, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Athletics +3
Senses Passive Perception 11
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs

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