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NPC Generator

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Advanced [show]


Bernard Reed, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he very much looks the part of a Armorer. His auburn hair and beard is wavy and long. His eyes are a pleasant amber.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a logical person and will generally grow upset if things defy logic and science.

History: He is a Deep Scion in disguise. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he has passion for adventuring and risk

Ideals: Logical. Bonds: Job, Attractive, Adventurer, Enemies. Occupation: Armorer

Voice: Spits words with contempt

Attributes [hide]

Bernard Reed, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 60 pp. 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Charles Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and carries clubs. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. He is skeptical of what others tell him and is slow to trust.

History: He was born to a criminal king-pin and mafia family Charles was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Charles decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Criminal record. Occupation: Layabout

Voice: Dutch accent

Attributes [hide]

Charles Ridley, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 17 (+3)10 (+0) 14 (+2)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Adelard Oakes, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He got into the Barkeep business at a young age. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Shy. Bonds: Rich, Job, Adventurer. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Adelard Oakes, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)16 (+3) 11 (+0)11 (+0)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Giant, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Alexandre Chester, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in earthy colors with a white and violet handkerchief worn on his left side. He wears his white hair down. His eyes are blue and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invites people to come help in his community garden.

History: Born in the north to a Glassblower, Alexandre learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Glassblower. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Philantrophist. Bonds: Job, Family. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Alexandre Chester, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 11 (+0)10 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc, Terran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Blue sapphire (500 gp). Sard (40 gp).


Social Check DCs


Henry Asheton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears tan leather gloves, a tan jacket, and tight pants. His black hair is cut short with large spiked bangs in the front. His eyes are violet and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of drow once and for all.

History: The child of a Sellsword, who enjoyed hunting, Henry was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He's looking for his big break; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Antagonistic, Ugly. Bonds: Enemies, Nature, Adventurer. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Henry Asheton, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)9 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 41000 sp. 1 Backpack.


Social Check DCs

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