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NPC Generator

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Advanced [show]


Henry Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears just a white suit. His skin is fair and his fingers are delicate and long. His brown hair is cut short. His eyes are amber and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To unite with his sister; and he has money and likes to spend it

Flaws: Antagonistic, Mundane. Bonds: Attractive, Rich, Family. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Henry Sharps, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)11 (+0) 13 (+1)16 (+3)
Skills Arcana +2, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Hugh Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears blue leather gloves, a blue jacket, and tight pants. His red hair is matted, messy, and big. This green eyed westerner is not easily forgotten.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the west. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Cartwright

Voice: Hard of hearing, loud

Attributes [hide]

Hugh Marlee, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)16 (+3) 12 (+1)9 (-1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 7000 cp. 1 Buckler.


Social Check DCs


Godfrey Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. His head has been shaved. He has green eyes and a grey hat with a yellow feather.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Godfrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Godfrey's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Pacifist. Flaws: Ugly, Greedy, Antagonistic. Bonds: Slave. Occupation: Glassblower

Voice: Whispers

Attributes [hide]

Godfrey Marley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)11 (+0) 8 (-1)16 (+3)
Skills Arcana +2, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Peter Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered morningstar and tarnished dagger as well. His head has been shaved. He has several tiny opal earrings on each ear.

Personality: He has a massive crush on the younger sibling of the Unemployed who has hired him part-time. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barrister. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and he's in love

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Has a crush. Occupation: Unemployed

Voice: Middle-eastern accent

Attributes [hide]

Peter Bradshaw, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)15 (+2) 8 (-1)9 (-1)
Skills Stealth +4, Survival +1
Senses Passive Perception 9
Languages Common, Aquan, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Alexandre Asheton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is frequently practicing swordplay.

History: Born in the south to a Sailor, Alexandre learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: He wants nothing more than to rejoin the army; and he wants to get laid

Ideals: Fighting. Flaws: Shy. Bonds: Military, Job, Has a crush. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Alexandre Asheton, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)9 (-1) 9 (-1)10 (+0)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 400 gp.


Social Check DCs

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