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NPC Generator

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Advanced [show]


Simon Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are violet.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy, self-centered, vain, and jealous.

History: Born in a small village he learned the ways of the warrior from his father. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Nature, In love. Occupation: Fisher

Voice: Speaks with a cold

Attributes [hide]

Simon Marlee, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)7 (-2) 16 (+3)15 (+2)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kody Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has dyed his greying red hair a little too much giving a sharp red color. He wears a mask on his face.

Personality: He is extraordinarily eccentric. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and he'd like to take his coworkers down a peg

Flaws: Insane, Shy, Disease, PTSD. Bonds: Immigrant. Occupation: Actor

Voice: Eastern European accent

Attributes [hide]

Kody Melancon, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)18 (+4) 15 (+2)17 (+3)
Skills Performance +5, Religion +6
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Dwarven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20 pp. Black opal (800 gp). Moss agate (16 gp). Tiger eye turquoise (16 gp).


Social Check DCs


Arnold Hornsby, Male Human [Permalink]

Personal [hide]

Description: A 6'1" southern man, he tends to wear a red poncho over his likewise colored trousers and shirt. He has a small bristly mustache and wavy silver hair. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 51. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.

History: Sold as a small child to a brothel owner, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: To clean up the streets; and he is not mentally stable, and does not behave rationally

Ideals: Persistence, Philantrophist. Flaws: Insane. Bonds: Mentor, Guardian. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Arnold Hornsby, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)12 (+1) 7 (-2)12 (+1)
Skills Insight +0, Religion +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gomory Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers violet and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the west. He is frequently practicing swordplay.

History: He was born on a small isolated farm. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Pacifist. Flaws: Ugly. Bonds: Military, Nature, Rich. Occupation: Priest

Voice: Low and grunting

Attributes [hide]

Gomory Hornsby, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)17 (+3) 11 (+0)12 (+1)
Skills Performance +3, Stealth +1
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Randal Cooper, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and dresses well, wearing brown shirts, loose pants, and blazers most of the time. His left hand appears badly burned and disfigured. He has styled his brown hair well, parting it to the left. His green eyes peer out from beneath his feathered brown hat.

Personality: Randal wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the north his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Randal Cooper, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)12 (+1) 11 (+0)7 (-2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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