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Advanced [show]


Shane Nash, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, brown cloak. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot resist a sob story and will often dote over anyone who has one.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and wants to work out more often

Ideals: Gifted, Philantrophist, Athletic. Flaws: Ugly. Bonds: Rich, Has a crush. Occupation: Weaver

Voice: Loud with bravado

Attributes [hide]

Shane Nash, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Blue quartz (15 gp). Tourmaline (150 gp). Sardonyx (30 gp). 1 Minor magic item.


Social Check DCs


Jocelyn Perry, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He sports green clothing, slightly heavier than average wear. He has a small bristly mustache and wavy brown hair. His face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invites people to come help in his community garden.

History: A powerful necromancer made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: Doesn't want to be a Fisher and was forced into it by his family; and he's in love

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Mentor. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

Jocelyn Perry, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Auran, Terran, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Aldous Browning, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a fancy violet suit. He wears his golden hair up. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Aldous is depressed about a lot of things. He tends to be a nihilist. He is a logical person and will generally grow upset if things defy logic and science.

History: Aldous was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business; and his religion dominates his actions

Ideals: Logical. Flaws: Depressed, Antagonistic. Bonds: Attractive, Religious, Job. Occupation: Masseuse

Voice: Spits and sputters

Attributes [hide]

Aldous Browning, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)16 (+3) 15 (+2)9 (-1)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1500 sp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Miles Everleigh, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a green coat over a grey low-cut shirt, and a small hat upon his head. His auburn hair, when down, is lengthy. His eyes are likewise green.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Impulsive. Bonds: Rich, Adventurer, Slave. Occupation: Scribe

Voice: Hissing voice

Attributes [hide]

Miles Everleigh, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)12 (+1) 16 (+3)17 (+3)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp. 1 Everburning torch.


Social Check DCs


Drogo Birkenhead, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, typically a more casual-formal manner. He wears a colorful flower in his golden hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Drogo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Glassblower, his mother struggled to pay the bills. His mother was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Drogo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He wants revenge against dire rats; and revenge

Ideals: Persistence. Flaws: Hedonist. Bonds: Attractive, Poor, Enemies. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Drogo Birkenhead, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Abyssal, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3200 sp.


Social Check DCs

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