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NPC Generator

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Advanced [show]


Diggory Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. He wears a top hat to hide his balding. His green eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with a lost civilization.

History: Diggory was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Bonds: Attractive, Religious, Adventurer, Poor, Immigrant. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Diggory Hailey, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Gerard Clapham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. His silver hair is smooth and relatively long. His gray eyes dart from person to person.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Extrovert. Flaws: PTSD. Bonds: Attractive, Military. Occupation: Bather

Voice: pre-pubescent

Attributes [hide]

Gerard Clapham, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)17 (+3) 11 (+0)10 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Ignan, Gnoll, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp. Rock crystal (40 gp). Amber (110 gp). Chrysoberyl (110 gp).


Social Check DCs


Anselm Brady, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fancy brown suit. He wears his golden hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Disciplined. Bonds: Attractive, Adventurer, Immigrant, In love. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Anselm Brady, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 11 (+0)18 (+4)
Skills Intimidation +6, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Jocelyn Hadley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a yellow vest and prefers pastel and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is always cut to a buzz. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Jocelyn was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Flaws: Ugly, Fearful, Insane. Bonds: Family, Job. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Jocelyn Hadley, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)15 (+2) 16 (+3)10 (+0)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp.


Social Check DCs


Wymar Soames, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His hair is always cut to a buzz. His blue eyes have a joyful gleam in them most of the time.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with a lost civilization.

History: Gifted from a young age, Wymar studied abroad. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Optimist, Gifted. Bonds: Adventurer, Enemies. Occupation: Fisher

Voice: Squeaky

Attributes [hide]

Wymar Soames, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)12 (+1) 7 (-2)10 (+0)
Skills Insight +0, Performance +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp.


Social Check DCs

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