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NPC Generator

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Advanced [show]


Godfrey Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has blonde hair. His amber unseeing eyes seem to look past you.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Godfrey was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Attractive. Occupation: Crown-heir

Voice: Forgets to breathe while speaking

Attributes [hide]

Godfrey Tindall, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Raymond Marlee, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. He has a very tight haircut. His eyes are amber.

Personality: He is mildly Human supremacist, though he does not identify as such. He has all his life been fascinated with writing.

History: Raymond was raised in a hard working conservative environment. A gifted student he started as a Fortune-teller, but he got bored and became a Mason. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: Human compassion; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Poor, Job. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Raymond Marlee, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 15 (+2)6 (-2)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Hugh Gentry, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears baggy brown pantaloons and a white scarf. His skin is also unnaturally pale. His hair is cut close to his head. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Hugh Gentry, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)10 (+0) 13 (+1)11 (+0)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Robert Bradly, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with black pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He sports a flattop hair cut. His brown eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. As long as the job gets done he does not care how it got done.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his father and his brother before him, after school he went straight into learning to become a Butcher. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Ideals: Professionalism, Gifted. Flaws: Impulsive. Bonds: Job, Nature. Occupation: Butcher

Voice: Tuts and clicks tongue

Attributes [hide]

Robert Bradly, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)5 (-3) 17 (+3)16 (+3)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 300 gp.


Social Check DCs


Gomory Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has styled his brown hair well, parting it to the left. His eyes are gray and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Gomory studied abroad. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Revenge; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Sensitive, Fearful. Bonds: Guardian, Enemies. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Gomory Ainsworth, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)14 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Stealth +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Crowbar.


Social Check DCs

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