Trey Compton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his brown hair well, parting it to the right. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is very quiet and rarely speaks above a whisper. He pushes his goals aggressively. He is also a coward if confronted.
History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Guard, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and wants to raise his children well
Flaws: Shy, Fearful. Bonds: Attractive, Rich, Family. Occupation: Miner
Voice: Indian accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 17 (+3) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +5
Possessions: 600 gp.
Percival Woods, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his black robe and has his shortspear always slung over his shoulder. His hair is auburn and curly. He wears large thick round spectacles.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village he learned the ways of the warrior from his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has achieved small success as a Painter.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Flaws: PTSD. Bonds: Immigrant, Job, Nature. Occupation: Painter
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp.
Manfred Stanton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears tight fighting clothing, which leaves very little to the imagination. He has a hunchback. His chestnut hair is unkempt and raggedy. His eyes are blue and catlike.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Manfred is combative with any and all who dare try his patience in the slightest.
History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Manfred was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Someone believes him a fraud; and he wants revenge against dire rats
Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Sculptor
Voice: German accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp.
Ralf Denholm, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a custom-built plate barding that's adorned with red lining and desert motifs. He keeps his long silver hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Calm and collected, he is a well trained Beggar. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He has achieved small success as a Beggar.
Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly, Insane, PTSD. Bonds: Job. Occupation: Beggar
Voice: Posh accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. Black pearl (1100 gp). Tiger eye turquoise (7 gp). Jasper (70 gp). Carnelian (70 gp). 1 Minor magic item.
Alexandre Ryland, Male Human [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He sports a long black beard, and similarly colored long hair. His ears are large.
Personality: He speaks before he thinks and is too direct. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has money and likes to spend it; and to prove his worth to the world
Ideals: Joker, Logical. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Assassin
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
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