Dean Ryley, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright violet suits and hats. His head has been shaved. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is afraid of women and trembles around them
History: He served in the navy to pay for his family's outstanding loans. His first spouse was a Bricklayer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: He has decided he is irredeemable; and his relatives are trying to arrange a marriage
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Military, Family, Criminal record. Occupation: Soapmaker
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
Possessions: Just what you see.
Clerebold Thackeray, Male Human [Permalink]
Personal [hide]
Description: This man wears a lot of dark rich colors, with gold accents. He has a penchant for wearing a ring with an oversized topaz on his right hand. He has wavy brown hair. His eyes are likewise amber. His teeth are white and perfect.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the south to a Apothecary, Clerebold learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He became a Apothecary soon after.
Motivation: Further expansion of business; and to share knowledge with the world
Ideals: Logical. Flaws: Emotional. Bonds: Attractive, Rich, Job. Occupation: Apothecary
Voice: Timid voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 600 sp.
Kyle Radcliffe, Male Human [Permalink]
Personal [hide]
Description: An older man who is well dressed, but even with his fine clothing he looks run-down, he is not a threatening figure. He is bald on top and has large silver tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Flattery will make him almost putty in your hands.
History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Armorer and found it very stressful. He has drifted from career to career and currently works as a Armorer.
Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg
Flaws: Ugly, Insane, Selfish. Bonds: Job, Mentor. Occupation: Armorer
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Drogo Kimberley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple violet robe with black stripes complete with hood. He has wavy chestnut hair. His eyes are likewise brown.
Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was granted necromantic powers by his dying sister.
Motivation: To prove his worth to the world; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Forgetful, Impulsive. Bonds: Job, Debt. Occupation: Painter
Voice: Indian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 12000 cp. Rose (40 gp). Silver pearl (110 gp). 1 Magnifying glass. 1 Good lock. 1 Silk rope.
Chad Langdon, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. His silver hair has been sun bleached extensively. His skin is flawless and his amber eyes scan people very quickly.
Personality: He dislikes all the random violence that takes place in the south. He is harsh and unforgiving.
History: Gifted from a young age, Chad studied abroad. After coming to the age of reason, Chad took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: Seeks redemption.
Ideals: Pacifist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Assassin
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1800 sp.
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