Alexandre Sherwood, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses like a well dressed Dyer does. His chestnut hair is cut short with large spiked bangs in the front. His fierce gray eyes like to dwell on things.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He got into the Dyer business at a young age. A freak accident while working with his Sculptor mother left him crippled. He has worked as a Dyer like his mother before him.
Motivation: He has a crush on the local Sculptor; and expand his business
Flaws: Shy, Disease. Bonds: Job, Has a crush, Adventurer. Occupation: Dyer
Voice: American accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 300 gp. 1 Minor magic item.
Arnold Woods, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is well dressed, but even with his fine clothing he looks run-down. He is an epitome of beauty. His auburn hair is still thick. He is very pretty but has cold, dead eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Arnold hails from a village terrorized by dire rats. His divine abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Arnold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: A deep hatred of dire rats.
Ideals: Impeccable, Gifted. Bonds: Attractive, Slave, Enemies. Occupation: Blacksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1900 sp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). A small bag of saffron. (80 gp).
Kody Stanley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is braided into rings. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Philantrophist, Logical. Flaws: Ugly. Occupation: Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 4 (-3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Masterwork Musical instrument.
Geoffrey England, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a mace on his belt, and he perpetually has his mace ready. His red hair is lengthy and is close to two feet long. His hazel unseeing eyes seem to look past you.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He would rather hide behind his crafts than deal with other people.
History: Geoffrey was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Bather job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Fighting, Artistic. Flaws: Disease, Shy. Bonds: Job. Occupation: Bather
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 23000 cp. 1 Tanglefoot bags. 2 Smokesticks.
Thomas Graeme, Male Human [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He is dressed in an above average manner. He has wavy white hair. His eyes are likewise gray.
Personality: He is extraordinarily eccentric. Around other people he will do his best to conceal his emotions and appear jolly.
History: Thomas was born in the north. At a young age he loved to build and create. His father was very strict, and drilled into him lessons on being the perfect gentleman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes
Ideals: Persistence, Impeccable. Flaws: Insane, Shy. Bonds: Attractive. Occupation: Masseuse
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1100 sp.
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