Adam Benson, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he usually wears his black robe and has his bastard sword always slung over his shoulder. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Adam hails from a village terrorized by brigands. Adam was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Merchant. He hasn't been sleeping well lately.
Motivation: Find a way to reverse the transformation of his brother; and someone believes him a fraud
Ideals: Fighting. Flaws: Insomniac. Bonds: Enemies, Immigrant, Family. Occupation: Merchant
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. Citrine (40 gp). Red spinel (160 gp). 1 Masterwork Common Melee.
Gerard Camden, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a robe, a symbol of magic around his neck, and a morningstar on his belt. His long blonde hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: This man loves poetry and to teach people poetry more than just about anything. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Bellfounder and found it very stressful. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and expand his business
Ideals: Fighting, Artistic. Bonds: Slave, Poor, Job. Occupation: Bellfounder
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
Possessions: 200 gp. Black pearl (300 gp). Peridot (70 gp). Obsidian (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adelard Brandon, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His golden hair has been sun bleached extensively. His hazel eyes dart from person to person.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: To find somewhere to settle down; and he is wracked by social anxiety
Flaws: Selfish, Fearful, PTSD, Mundane. Bonds: Religious. Occupation: Tanner
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal, Sylvan, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 20 pp.
Cory Gyula, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears brown trousers with blue and yellow striped suspenders. He wears various colorful collared shirts. His red hair has been sun bleached extensively. His eyes are amber and he is always smoking a pipe.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Cory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and marry his sister to traveling adventurers
Ideals: Gifted. Flaws: Hedonist, Mundane. Bonds: Family. Occupation: Ruler
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 13000 cp. Obsidian (6 gp). Blue quartz (6 gp). Violet garnet (200 gp).
Kody Browning, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and is pretty ugly. His hair, while still mostly golden, has prominent grey streaks. He has violet eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Around other people he will do his best to conceal his emotions and appear jolly.
History: Kody hails from a village terrorized by orcs. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Many orcs want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, Enemies. Occupation: Glassblower
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. 3 Thunderstones.
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