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NPC Generator

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Advanced [show]


Reynard Kinsley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a worn and beaten armor. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has brown eyes.

Personality: He will rave to anyone who will listen. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in the south to a Shepherd, Reynard learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Reynard was left his father's suit of armor and trained in its use and care. He now owns his own business.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Insane. Bonds: Poor, Criminal record, Job, Military. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Reynard Kinsley, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)5 (-3) 15 (+2)14 (+2)
Skills History -1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 50 pp.


Social Check DCs


Don Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears a green wide-brimmed hat and green clothes. His auburn hair is unkempt and raggedy. This violet eyed westerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised by priests from a young age. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Criminal record, Religious, Mentor. Occupation: Priest

Voice: Smooth and feminine

Attributes [hide]

Don Eastoft, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 6 (-2)12 (+1) 8 (-1)12 (+1)
Skills Insight +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Clerebold Garfield, Male Human [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. With bright auburn hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Clerebold studied abroad. He moved out north to avoid the crime he committed. He was granted divine powers by his dying brother.

Motivation: A rival would like him out of the picture.

Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Family, Criminal record. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Clerebold Garfield, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)10 (+0) 15 (+2)8 (-1)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Aldous Wade, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin blue vertical stripes and green pants. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is red and very short. His green eyes have a joyful gleam in them most of the time.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To find somewhere to settle down; and he wants to get laid

Flaws: Antagonistic, Mundane. Bonds: Job, Has a crush, Nature. Occupation: Mason

Voice: Indian accent

Attributes [hide]

Aldous Wade, Male Human Fighter 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 8 (-1)14 (+2) 4 (-3)16 (+3)
Skills History +5, Intimidation +6
Senses Passive Perception 7
Languages Common, Gnoll, Giant
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Cory Chester, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). He has a long brown beard with little hanging trinkets. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Cory studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he has comitted a past crime that haunts him to this day

Ideals: Joker, Gifted. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Roofer

Voice: Speaks in third person

Attributes [hide]

Cory Chester, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)8 (-1) 12 (+1)12 (+1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp. 1 Banded mail.


Social Check DCs

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