Trym Law, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears a tan Stetson hat and tan clothes. His right hand appears badly burned and disfigured. His golden hair is heavily combed to the right. His eyes are brown and beady.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Job, Nature. Occupation: Armorer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: Blue sapphire (700 gp). Azurite (11 gp). Blue quartz (11 gp). Rose (20 gp).
Roger Langley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a well pressed and immaculate suit (or dress). His chestnut hair, when down, is lengthy. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Further he is a bit of a stoner and is frequently out of it.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered writing. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Criminal record, Military. Occupation: Laborer
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Bullseye lantern.
Percival Clinton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a tan vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a long red beard with little hanging trinkets. His thin eyebrows rest above his beady hazel eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is harsh and unforgiving.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Percival and his spouse have recently divorced.
Motivation: Wants to work out more often; and he wants to meet his childhood hero
Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Butcher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 19000 cp. 1 Minor magic item.
Diggory Colby, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a simple white robe with tan stripes complete with hood. His blonde hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.
History: He was born on a small isolated farm. He worked as a nervous Banker and found it very stressful. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He is unsatisfied with his job; and to be a architect again
Flaws: Insomniac, Secretive. Bonds: Military, Nature, Job. Occupation: Banker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 6 (-2) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 3 Antitoxin. 2 Alchemist’s fire.
Lance Ryley, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He is muscular with a powerful set of arms. His brown hair is heavily combed to the right. His eyes are hazel and catlike.
Personality: A deeply religious man he believes everything happens for a reason. He has a minor phobia of water and hates getting wet.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Religious, Adventurer. Occupation: Sculptor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 6 (-2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 27000 cp.
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