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NPC Generator

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Advanced [show]


Raymond Fawcett, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is tall, broad shouldered and powerfully built. His tied-back hair is golden. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Raymond isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a great chef.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To clean up the streets; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Addict, Mundane. Bonds: Slave, Guardian. Occupation: Sailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Raymond Fawcett, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)12 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Miles Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His small hat is riddled with cuts and holes. He has violet eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A true patriot, Miles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Entrepeneur, Philantrophist, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Guard

Voice: French accent

Attributes [hide]

Miles Gracey, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)13 (+1) 12 (+1)8 (-1)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Guy Springfield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is still thick. His half smiles and violet eyes are beguiling and draw you in.

Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He got away from his former life and has fallen to alcoholism.

Motivation: To be a Gardener again; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Impulsive, Addict. Bonds: Attractive, Adventurer, Job. Occupation: Masseuse

Voice: German accent

Attributes [hide]

Guy Springfield, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 10 (+0)17 (+3) 11 (+0)18 (+4)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 10
Languages Common, Draconic, Celestial, Giant
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 6000 cp.


Social Check DCs


Reynard Hayes, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears just a brown suit. With a patchy auburn beard and wild auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. A gifted student he started as a Detective, but he got bored and became a Stableman. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He would like to get married and retire; and a need for knowledge about a nearby landmark

Flaws: Secretive. Bonds: Enemies, Adventurer, Job, Has a crush. Occupation: Stableman

Voice: Hollow voice

Attributes [hide]

Reynard Hayes, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)15 (+2) 12 (+1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 600 sp.


Social Check DCs


Hubert Heiser, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in collared shirts and wears a proper scarf over his head. His hair is long and red with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He works hard and plays hard.

History: Hubert was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter.

Ideals: Athletic. Flaws: Depressed, Hedonist. Bonds: Family. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Hubert Heiser, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 13
Languages Common, Goblin, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Freshwater pearl (6 gp). Lapis lazuli (6 gp). 1 Silver holy symbol. 1 Bullseye lantern. 1 Healer’s kit.


Social Check DCs

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