Tim Chatham, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a brown feathered hat and brown clothes. His skin is also unnaturally pale. His blonde hair is greasy and uncared for. His thin eyebrows rest above his beady blue eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: The child of a Adventurer, who enjoyed hunting, Tim was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his brother recently and the two have been together since.
Motivation: He seems to be bored by most things; and find a way to reverse the transformation of his brother
Flaws: Ugly, Selfish, Fearful, Mundane. Bonds: Nature, Family. Occupation: Sailor
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 10000 cp. 1 Half-Plate. 1 Chain shirt.
Norman Warwick, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a fancy yellow suit. His white hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Eccentric and domineering, Norman will drive conversation. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by drow. Norman was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Someone believes him a fraud; and a deep hatred of drow
Ideals: Athletic, Extrovert. Flaws: Insomniac. Bonds: Attractive, Enemies, Nature. Occupation: Spice Merchant
Voice: Russian accent
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 13 (+1) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2600 sp. Cloth of gold vestments (150 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (500 gp).
Adelard Washington, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He has a very tight haircut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is lazy, self-centered, vain, and jealous.
History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Entrepeneur. Flaws: Selfish, PTSD. Bonds: Attractive, Job. Occupation: Bookbinder
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 16000 cp.
Bertram Wilberforce, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears an entirely green suit with grey socks and a vest with buckled shoes. His hair is cut close to his head. His half smiles and violet eyes are beguiling and draw you in.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Gifted from a young age, Bertram studied abroad. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Architect and was forced into it by his family.
Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Family. Occupation: Architect
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 cp. 2 Antitoxin. 1 Smokesticks.
Everard Yorke, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears long strands of opal and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his golden hair to look like a famous performer. His amber eyes dart from person to person to random spaces in the air.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Athletic, Gifted. Bonds: Rich, Attractive, Military. Occupation: Junk Dealer
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 17 (+3) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 400 gp.
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