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Advanced [show]


Geoffrey Nibley, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a card on it. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the east. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Flaws: Mundane, Impulsive. Bonds: Attractive, Poor, Immigrant. Occupation: Bookbinder

Voice: Soft and melodious

Attributes [hide]

Geoffrey Nibley, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)11 (+0) 11 (+0)10 (+0)
Skills Religion +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2200 sp.


Social Check DCs


Peter Gladstone, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this eastern man sports black clothing, slightly heavier than average wear. His blonde hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a minor phobia of water and hates getting wet.

History: He was born in the east, but his parents moved at a very young age to the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and he feels threatened by others

Ideals: Athletic, Joker. Flaws: Fearful. Bonds: Immigrant, Adventurer. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Peter Gladstone, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 8 (-1)13 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


John Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears many layers of old clothing at all times. He has a chestnut handlebar mustache and slicked back chestnut hair. His face is scarred and worn.

Personality: John wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He works hard and plays hard.

History: He was raised in a mountains tribe. John liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined. Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Barkeep

Voice: Puts emphasis on the wrong words

Attributes [hide]

John Wilberforce, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)17 (+3) 12 (+1)10 (+0)
Skills Investigation +5, Performance +2
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Bertram Shipley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a long white beard, and similarly colored long hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Bertram was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Sensitive, Forgetful. Bonds: Poor, Attractive. Occupation: Soapmaker

Voice: Sensual and smooth

Attributes [hide]

Bertram Shipley, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)13 (+1) 16 (+3)7 (-2)
Skills Performance +0, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Silver chalice with lapis lazuli gems (160 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Solid gold idol (400 gp).


Social Check DCs


Heward Tinley, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a white coat with grey slacks. He has a slight overbite and is overall scrawny. His hair is black and curly. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a slaver, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Mentor, Nature. Occupation: Mercenary

Voice: High pitched and raspy

Attributes [hide]

Heward Tinley, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)9 (-1) 9 (-1)13 (+1)
Skills Medicine +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Banded mail.


Social Check DCs

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