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NPC Generator

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Advanced [show]


William Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. His silver hair is smooth and relatively long. His green eyes are passionate and lively.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy and tries to find solutions quickly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after William was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. William's father didn't care for him much, and the feeling was mutual. He struck the Dilettante job and began his own company from there.

Motivation: Expand his business.

Flaws: Lazy, Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Dilettante

Voice: Indian accent

Attributes [hide]

William Hayhurst, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)8 (-1) 7 (-2)6 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Charles Richie, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his monstrous two handed axe ready. His head has been shaved. He has several tiny aquamarine earrings on each ear.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Rich, Family. Occupation: Shoemaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Charles Richie, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)13 (+1) 17 (+3)10 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Drogo Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is black and very short. His blue eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Spy.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Depressed, Racist, Disease. Bonds: Attractive, Job. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Drogo Ramsey, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Miles Brandon, Male Human [Permalink]

Personal [hide]

Description: This man wears a pastel vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his pastel boots flare out at the collars, and sports empty pouches on his belt. He has styled his brown hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Fortune-teller and found it very stressful. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and to end his boredom

Ideals: Gifted. Flaws: Cynical, Mundane. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Miles Brandon, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)13 (+1) 11 (+0)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. 1 Magnifying glass. 1 Hourglass.


Social Check DCs


Clerebold Bing, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, marred by sweets. He wears his hair in dreadlocks. His eyes are gray and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Clerebold Bing, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)14 (+2) 15 (+2)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Banded mail. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs

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